|
Post by Chris on Mar 9, 2017 12:21:13 GMT -5
11/6/4709 Introduction, Quest of the Everflame, Part 1: Journey to the Crypt, First Fight, Eyes in the Dark, Unfortunate bandit, Treacherous Hillside, Crypt of the Everflame, Part 2: The Upper Level, Entry Hall 11/8/4709 Maze of Pits, Party rests, Wailing Survivor (Roldare), Hungry Beetles, Shadowy Shapes, Key Pool, Room of Reflection, Pillar of 1,000 Arrows, Party rests
|
|
|
Post by Chris on Mar 9, 2017 23:53:36 GMT -5
Chamber of the Bloody Dead, The Lower Level, Crossroads, Angry Frogs, Chamber of Rest, Azure Fungus, Wheel and Woe
|
|
|
Post by Chris on Mar 17, 2017 0:11:21 GMT -5
Toilday, 9th of Neth, 4709 A.R. Retrieve 2 bloody skeletons, First Catacomb (human plague zombies), Reflections of Terror (pool of fear), Second Catacombs (bat swarm), Zabyllah summons a corpse companion, night's rest until Wealday, 10th of Neth
|
|
|
Post by Chris on Apr 6, 2017 11:15:02 GMT -5
Wealday, 10th of Neth, 4709 AR: Guardian Statues, Kassen's Tomb, Asar, Villagers' Crypt, Raiders' Crypt
Return to Kassen, meet Cygar Anravis
|
|
|
Post by Chris on Apr 6, 2017 11:15:19 GMT -5
12th - 16th of Neth, recover from Zombie Plague
17th - The Journey to Tamran, Aboard the Black Mist, Encounters on Lake Encarthan (giant crabs)
18th - Sea hag
Starday, 20th of Neth, 4709 - Approaching Tamran
|
|
|
Post by Chris on Apr 6, 2017 23:18:27 GMT -5
Molthuni Prvateers, Finding a Place to Stay, Questioning the Locals, Scouting the Area, Pathfinder Contact, The Ranger's Lament, Joining the Faithful
|
|
|
Post by Chris on Apr 13, 2017 23:37:23 GMT -5
The First Day, The Ceremony, The Daily Routine, Routine Schedule for New Acolytes, Bloodsports, The Temple of Razmir, Distracting the Crowd, Breaking the Baker, Sneaking Out, Meeting with Reginar
|
|
|
Post by Chris on May 3, 2017 15:22:46 GMT -5
Talking your way back into the temple Barracks Hallway Restricted Area Trapped Staircase The Snake Pit Chamber of Delights Earth elementals??
|
|
|
Post by Chris on Jun 29, 2017 11:11:19 GMT -5
An adventure for 5th-level Pathfinder Roleplaying Game characters. The Price of Greed In the center of Lake Encarthan looms the dreaded Isle of Terror, accursed land of mystery and treachery. Hidden within the island's negative energy storms, the secret treasure city of the wizard-king Tar-Baphon has lain sealed for centuries. Now masked cultists have opened the golden city of Xin-Grafar to claim the wealth of the legendary city for the Living God Razmir. Can the PCs track the cultists through the poisoned swamps and blasted wastelands of the Isle of Terror to the City of Golden Death itself? And what forgotten dangers will oppose them as they struggle to prevent a dark faith from spreading across the world? City of Golden Death is an adventure for 5th-level characters; it is written for the Pathfinder Roleplaying Game and is compatible with the 3.5 edition of the world's oldest RPG. The adventure features a mix of wilderness and dungeon sites and includes a race through a ruined, golden city to stop evil cultists before the city floods with molten gold! This adventure is set on the legendary Isle of Terror in the Pathfinder Chronicles campaign setting, but it can be easily adapted for any game world. It can be used as a stand-alone adventure or as the final chapter of the Price of Immortality trilogy, following the adventures Crypt of the Everflame and Masks of the Living God.
|
|