Post by Chris on Oct 27, 2015 18:51:07 GMT -5
If you have a Strength of 13 or higher, consider playing a fighter, dwarf, elf, or halfling
If you have an Intelligence of 13 or higher, consider playing a magic-user or elf.
If you have a Wisdom of 13 or higher, consider playing a cleric.
If you have a Dexterity of 13 or higher, consider playing a thief or halfling.
Cleric
Prime Requisite is Wisdom
Can lower Strength by 2 to, to a minimum of 9, to raise Wisdom by 1
Can lower Intelligence by 2 to, to a minimum of 9, to raise Wisdom by 1
Dwarf
Prime Requisite is Strength
Can lower Intelligence by 2 to, to a minimum of 9, to raise Strength by 1
Can lower Wisdom by 2 to, to a minimum of 9, to raise Strength by 1
Elf
Prime Requisite is Strength and Intelligence
Can lower Wisdom by 2 to, to a minimum of 9, to raise Strength by 1
Can lower Wisdom by 2 to, to a minimum of 9, to raise Intelligence by 1
Fighter
Prime Requisite is Strength
Can lower Intelligence by 2 to, to a minimum of 9, to raise Strength by 1
Can lower Wisdom by 2 to, to a minimum of 9, to raise Strength by 1
Halfling
Prime Requisite is Strength and Dexterity
Can lower Intelligence by 2 to, to a minimum of 9, to raise Strength by 1
Can lower Intelligence by 2 to, to a minimum of 9, to raise Dexterity by 1
Can lower Wisdom by 2 to, to a minimum of 9, to raise Strength by 1
Can lower Wisdom by 2 to, to a minimum of 9, to raise Dexterity by 1
Magic-user
Prime Requisite is Inteligence
Can lower Strength by 2 to, to a minimum of 9, to raise Intelligence by 1
Can lower Wisdom by 2 to, to a minimum of 9, to raise Intelligence by 1
Thief
Prime Requisite is Dexterity
Can lower Intelligence by 2 to, to a minimum of 9, to raise Dexterity by 1
Can lower Wisdom by 2 to, to a minimum of 9, to raise Dexterity by 1
If you have an Intelligence of 13 or higher, consider playing a magic-user or elf.
If you have a Wisdom of 13 or higher, consider playing a cleric.
If you have a Dexterity of 13 or higher, consider playing a thief or halfling.
Cleric
Prime Requisite is Wisdom
Can lower Strength by 2 to, to a minimum of 9, to raise Wisdom by 1
Can lower Intelligence by 2 to, to a minimum of 9, to raise Wisdom by 1
Dwarf
Prime Requisite is Strength
Can lower Intelligence by 2 to, to a minimum of 9, to raise Strength by 1
Can lower Wisdom by 2 to, to a minimum of 9, to raise Strength by 1
Elf
Prime Requisite is Strength and Intelligence
Can lower Wisdom by 2 to, to a minimum of 9, to raise Strength by 1
Can lower Wisdom by 2 to, to a minimum of 9, to raise Intelligence by 1
Fighter
Prime Requisite is Strength
Can lower Intelligence by 2 to, to a minimum of 9, to raise Strength by 1
Can lower Wisdom by 2 to, to a minimum of 9, to raise Strength by 1
Halfling
Prime Requisite is Strength and Dexterity
Can lower Intelligence by 2 to, to a minimum of 9, to raise Strength by 1
Can lower Intelligence by 2 to, to a minimum of 9, to raise Dexterity by 1
Can lower Wisdom by 2 to, to a minimum of 9, to raise Strength by 1
Can lower Wisdom by 2 to, to a minimum of 9, to raise Dexterity by 1
Magic-user
Prime Requisite is Inteligence
Can lower Strength by 2 to, to a minimum of 9, to raise Intelligence by 1
Can lower Wisdom by 2 to, to a minimum of 9, to raise Intelligence by 1
Thief
Prime Requisite is Dexterity
Can lower Intelligence by 2 to, to a minimum of 9, to raise Dexterity by 1
Can lower Wisdom by 2 to, to a minimum of 9, to raise Dexterity by 1