Post by Chris on Dec 14, 2018 23:01:59 GMT -5
Baklunish Brotherhood req PC must be of pure Baklunish descent, a citizen of Bissel, and must speak Ancient Baklunish. PC must be of at least 2nd level.
The Bardic Circle req Must be a citizen of Bissel Must have 2 different Knowledge skills and 6 ranks in Perform
The Church of Fharlanghn req PC must be worshipper of the deity and have at least one Influence Point with the church.
The Church of Geshtai req PC must be worshipper of the deity and have at least one Influence Point with the church.
The Church of Heironeous req PC must be worshipper of the deity and have at least one Influence Point with the church.
The Church of Istus req PC must be worshipper of the deity and have at least one Influence Point with the church.
The Church of Rao req PC must be worshipper of the deity and have at least one Influence Point with the church.
The Church of Zilchus req PC must be worshipper of the deity and have at least one Influence Point with the church.
Company of the Brightpath req PC must be a citizen of Bissel in good standing and cannot be a half-orc or convicted of a crime. PC must possess the Track feat and 5 ranks of Wilderness Lore.
Defenders of the North req PC must be a citizen of Bissel, must have a BAB of +2 or greater, must have 2 ranks in Gather Information and Wilderness Lore, must speak Ancient Baklunish, and must have played at least one scenario set in Ket. These are the minimum requirements to achieve the rank of Gatherer in the organization.
The Fraternity of Arms req PC must be a citizen of Bissel, have at least a +3 BAB, and at least one Martial Weapon Proficiency.
Guild of the Arcane Path req PC must be a citizen of Bissel, have the ability to cast 2nd level arcane spells, and be sponsored by an existing member. (first applicant will be considered sponsored)
Investigators of Bissel req PC must be a citizen of Bissel, must have at least one level of Rogue, and at least 5 ranks in Decipher Script. For the Explorers faction, the PC must have at least 3 ranks of Wilderness Lore and at least 5 ranks of Diplomacy. For the Mage Robbers faction, the PC must have at least 3 ranks of Knowledge (Arcana) and at least 5 ranks of Use Magic Device.
The Mist Chameleons req PC must be LG, LN, N, or NG. PC must be a citizen of Bissel and have 6 ranks of Bluff, 6 ranks of Disguise, 4 ranks of Escape Artist, 4 ranks of Forgery and 6 ranks of Gather Information.
The Nightwatch req PC must be a citizen of Bissel, must be able to cast 2nd level arcane or divine spells, and may not be a necromancer.
Order of the Path of Honor req PC must be a worshipper of Heironeous, have the feat Improved Unarmed Strike, and 3 ranks in Knowledge (Religion).
The Order of The Silver Scythe req PC must have at least three levels of monk. PC must own either a masterwork scythe or a masterwork kama (‘baby scythe’). PC must have at least 5 ranks of Hide and Move Silently. A monk when joining the order must forsake all other allegiances to any other country. Explicit fealty to Bissel is mandatory and perfunctory. The order is difficult to join. A monk must be known to the Silver Scythe before he can join. A monk can only speak to a monk about the order if he is chosen by the Order as being worthy. However the Silver Scythe’s network is large and notice of a monk’s prowess and loyalty is easily found.
Order of the Serene Thought req PC must be a worshipper of Rao, have the feat Improved Unarmed Strike, and 5 ranks in Diplomacy.
Seekers of the Twilight Path req PC must be a worshipper of Xan Yae. To join, the PC must be of Baklunish or mixed- Baklunish or non-human descent, or they must pay a one-time initiation fee of 20 gp to help in the construction and maintenance of the temple.
Way of the Root req PC must be a worshipper of nature or a nature deity, have at least 2 ranks of Knowledge (Nature) and 5 ranks of Wilderness Lore, and be of a non-lawful alignment. PCs may not carry more than 250 gp in coins at any time.
The Bardic Circle req Must be a citizen of Bissel Must have 2 different Knowledge skills and 6 ranks in Perform
The Church of Fharlanghn req PC must be worshipper of the deity and have at least one Influence Point with the church.
The Church of Geshtai req PC must be worshipper of the deity and have at least one Influence Point with the church.
The Church of Heironeous req PC must be worshipper of the deity and have at least one Influence Point with the church.
The Church of Istus req PC must be worshipper of the deity and have at least one Influence Point with the church.
The Church of Rao req PC must be worshipper of the deity and have at least one Influence Point with the church.
The Church of Zilchus req PC must be worshipper of the deity and have at least one Influence Point with the church.
Company of the Brightpath req PC must be a citizen of Bissel in good standing and cannot be a half-orc or convicted of a crime. PC must possess the Track feat and 5 ranks of Wilderness Lore.
Defenders of the North req PC must be a citizen of Bissel, must have a BAB of +2 or greater, must have 2 ranks in Gather Information and Wilderness Lore, must speak Ancient Baklunish, and must have played at least one scenario set in Ket. These are the minimum requirements to achieve the rank of Gatherer in the organization.
The Fraternity of Arms req PC must be a citizen of Bissel, have at least a +3 BAB, and at least one Martial Weapon Proficiency.
Guild of the Arcane Path req PC must be a citizen of Bissel, have the ability to cast 2nd level arcane spells, and be sponsored by an existing member. (first applicant will be considered sponsored)
Investigators of Bissel req PC must be a citizen of Bissel, must have at least one level of Rogue, and at least 5 ranks in Decipher Script. For the Explorers faction, the PC must have at least 3 ranks of Wilderness Lore and at least 5 ranks of Diplomacy. For the Mage Robbers faction, the PC must have at least 3 ranks of Knowledge (Arcana) and at least 5 ranks of Use Magic Device.
The Mist Chameleons req PC must be LG, LN, N, or NG. PC must be a citizen of Bissel and have 6 ranks of Bluff, 6 ranks of Disguise, 4 ranks of Escape Artist, 4 ranks of Forgery and 6 ranks of Gather Information.
The Nightwatch req PC must be a citizen of Bissel, must be able to cast 2nd level arcane or divine spells, and may not be a necromancer.
Order of the Path of Honor req PC must be a worshipper of Heironeous, have the feat Improved Unarmed Strike, and 3 ranks in Knowledge (Religion).
The Order of The Silver Scythe req PC must have at least three levels of monk. PC must own either a masterwork scythe or a masterwork kama (‘baby scythe’). PC must have at least 5 ranks of Hide and Move Silently. A monk when joining the order must forsake all other allegiances to any other country. Explicit fealty to Bissel is mandatory and perfunctory. The order is difficult to join. A monk must be known to the Silver Scythe before he can join. A monk can only speak to a monk about the order if he is chosen by the Order as being worthy. However the Silver Scythe’s network is large and notice of a monk’s prowess and loyalty is easily found.
Order of the Serene Thought req PC must be a worshipper of Rao, have the feat Improved Unarmed Strike, and 5 ranks in Diplomacy.
Seekers of the Twilight Path req PC must be a worshipper of Xan Yae. To join, the PC must be of Baklunish or mixed- Baklunish or non-human descent, or they must pay a one-time initiation fee of 20 gp to help in the construction and maintenance of the temple.
Way of the Root req PC must be a worshipper of nature or a nature deity, have at least 2 ranks of Knowledge (Nature) and 5 ranks of Wilderness Lore, and be of a non-lawful alignment. PCs may not carry more than 250 gp in coins at any time.