Foz'moore Firebriad is a young dwarven cleric of the Caregiver. He delights in healing the injured, visiting the sick and aiding the local brothel. Standing at 5'4" and weighing about 145LBs Foz'moore also has the fire colored hair which is the trademark of his family and name. The youngest of 6 the Firebraid clan is well known for working hard, crafting elegant but lethal weapons and compassion. Foz'moore is no different except his talents lay elsewhere.
After his coming of age ceremony, Foz'moore went out with his friends and attempted to drink a bar dry. They nearly did and the barkeep had to call the local constabulary to have the young burly dwarves escorted of the premises. The dwarves stumbled past a brothel on their way to the local late night snack food vender. The ladies of the night offered their services at a discount and Foz'moore in his drunken, state, took one of the ladies up on her offer.
Over the course of the next couple of years Foz'moore would visit the brothel after his shift in the mines. It become an obsession. The ladies, the food, the drink the.....closeness he could not get enough. His pockets were empty most days for the urge to spend coin at the Bearded Lady was overwhelming. It got to the point where his siblings and parent had to have an intervention. His behavior was tarnishing the family name. Foz'moore was caught by his older brother trying to sell their dead brothers boots for a few coins so he could visit the ladies. Appalled by his behavior, the family sent him away to seminary school. Service to the Caregiver, they hoped, would cure him of his base desires. To some degree it did. Foz'moore found he was extremely perceptive to the Caregiver. The churches charters and philosophy touched him deeply and before long he was training with a long staff, studying the ancient texts and really immersing himself in the culture of granting peace and healing to everyone in need.
But he also took that thought process to the extreme. After being released back into the world, Foz'moore wandered the streets hoping to heal and give comfort while spreading the good word of the Caregiver. Before he knew it, as if his feet where being drawn to it, Foz'moore was standing before a brothel. In his mind, who needed healing and comfort more than a lady of the night? Over the course of the next few days, he preached, ate, drank and spent time with the ladies. Healing what alignments he could he feft he was doing the Caregivers work by passionately caring for the employees of the establishment. paying for a ladies company was a bonus.
In need of coin and looking for work Foz'moore Fairbraid Cleric of the Caregiver and preacher of the Merciful Fate is anxious for adventure......and the next group of brothelites that need his help.
Moxífloxäcin, or Moxi as most called her, was born to a human mother and one of 8 children, most from different fathers. That she knew of. Her father was an elf who came through town one day and sleepwalked right out the door as her mother said.
A lifelong sleeptalker, Moxi often got herself into trouble for revealing everything bad she ever did in life to anyone who was nearby. Needless to say, some of her siblings grew distant from her as they did not trust her with secrets.
Moxi, although temperamental and extremely touchy, was a quiet woman. She once worked at a tavern but was promptly fired when a customer simply said he couldnt hear her speaking, and she flipped the table over before holding him up to the wall at knifepoint. After that she honed her fighting skills, and became an expert swordswoman.
Setting off on her first adventure at 23 years old, Moxí was promptly overcome by giant spiders in a creepy forest. If not for the dwarf cleric traveling through that day, she would have never made it out of their webs alive. She paid him with a night in the local tavern, despite not particularly liking dwarves, and he was gone the next day when she woke up, a pile of coins left behind. After trashing the room in anger, she continued on her quest to acquire currency and find her father. Unfortunately, even the smallest of spiders set her into a total panic after that experience, and would continue to make any forest journey extremely dangerous.
It was not until 21 years later that she finally traced down where her father was. She did not know his name, but someone had seen an elf at a tavern who looked strikingly like her. He was just as attractive as she was, the barkeep told her, so she would know who he was. The only problem was he sleepwalked out of that inn the night before.
At last, Moxífloxäcin was about to meet her father, and unleash 44 years worth of anger for him walking out on her... that is if she could even be loud enough for him to hear everything she had to say.
Having been hired by Jakar Maraan the party had to prove their worth to him by defeating his own guards, wit both sides armed only with wooden weapons. Satisfied with their progress, he asks the party to retrieve a silver necklace, an inheritance from his father that has been taken by Jakar's nefarious brother Kadan. The heroes are to sneak into Kadan's home, a thieves' guild on the other side of town and retrive what was taken.
I didnt know what to expect in meeting my father. I had been calm up until the point that I entered the tavern, and when I saw a red haired elf sitting at a table I just lost it. I ran over to him and flipped the table in a blind fit of rage. Perhaps I overreacted.
"Are you Orville?" I asked, my voice barely a whisper.
"Yes?" He was calm despite the fact that his table had been viciously ripped away from him.
"Hello. I am Moxífloxäcin. Your daughter."
"What? I dont have a daughter! Who is your mother? How old are you?"
"My mother is Adërol. You sleepwalked out of her life 44 years ago. And here I am!"
The elf looks angry and suspicious. He stands up, eyeing the group of adventurers I came here to meet up with. Someone had been posting something on the wall, but immediately took it down when he saw my outburst. The other adventurers stopped him and took it before he left.
"How long have you been searching for me- I mean, your father?"
"Over 20 years!"
"No daughter of mine would take 20 years to find me!" He gets up and walks off to the group. Dare I say he looks scared?
I guess he wont be too happy that I'm joining whatever adventure this group is going on. He is visibly uncomfortable when I stand by the group reading the sign.
Some Jakkar chap wants brave souls, not afraid of dying, to come and make some easy money. I'm broke, so I'm up for anything really, and my sword hasnt been fed in weeks. Theres another half elf in the group, very scrawny and twitchy. Two dwarves, the cleric whom looks eerily familiar... we introduce ourselves and theres some recognition but we dont know from where. And finally, three humans.
We go to Jakar's house and he tells us that we are hired as long as we can do a simple task first. That task being defeat his men and get a bag of gold from the top of his tower. Easy enough. He outfits us with wooden weapons, and we all take off racing towards the tower. Father thinks hes going to get there first and get the extra money. I just want to prove to him my fighting prowess so maybe he will accept and be proud of me.
The guards are no joke, even with just wooden weapons. I haven't had this much fun beating the crap out of people in ages. Dad goes down pretty quickly. Maybe he shouldnt have been glaring at me and he would have seen the blow coming. As soon as the last guard in the courtyard goes down, I make a run for the tower. Everyone else is hot on my heels, and it becomes a race to the top. One of the clerics and the barbarian push in front of me at the top level, and theres two guards standing in front of them, guarding the money bag.
The barbarian goes down, and I get my opening. It's really hard trying to fight while standing on someone's face for leverage, but its doable. I manage to knock the guard back, and then hes knocked out. The cleric retreats, and I take down the other guy. Yet another guard jumps out from a side room, and attacks me brutally. I get pretty bruised, but take him down before he really hurts me. The money bag is mine!!!
We go back to Jakar, all of us pretty beat up as well as the guards. He gives us the reward money and then adds 10 gold on top of it for me being the winner.
Orville hands me 10 more gold, and I am thrilled that he will now accept me as his daughter and we can catch up on 44 years of missed opportunities.