Part of my down time is probably gonna involve trying to gather up some of the material components we need for some high level magic, which means I might end up travelling to the other city in the region. Other than that, I only have one other tiny goal, so I'll probably just offer my help as a supporting role in other peoples' downtime if they need it.
Did anything else get discussed at the end of the last session? I missed the last few minutes and I want to make sure I'm fully in-the-loop for next session.
Post by thorthunderpants on Sept 30, 2018 10:29:45 GMT -5
In the six months to ourselves, Kuru'Coo-coo's mind is lingering on the Wee Jas temple. With Embril out and about, and Ike permanently indisposed, they've got to get back into continuing what would be their regular day-to-day business, and attempt to repair the image that was destroyed by the tyrannical way Ike lead it. Continuing with their funeral rites for the citizens of Cauldron might feel weird for everyone, but Coo-coo would push for them to make a public ceremony for the fallen Storm Blade member (if that is what the other Storm Blades want), and the previous Lord Mayor who was found dead (in his room?) to show that the temple is trying to change, and hopefully become more altruistic. He'd push for them to make a spectacle of the Jasidin holy days as well, particularly lighting the bonfires on nights of the waxing moon, and make a party of it for the locals of Cauldron. Coo-coo would ask for the temple to open its doors, so their air of mystery can break, and allow the opening of the lower level of of the temple for public perusal: looking at the incredible art, and allowing the public to read the books of the library (not for loaning them of course, but for reading at the temple, and only about 10 people per day); the upper floors would still be reserved only for Karuth, and would hold all of the most delicate and ancient of texts, and magical documents.
Knowledge is meant to be known. We're not some temple to Vecna; we're Jasidin.
Coo-coo'd ask some of the more scholarly Karuth if anyone would be willing to help him put the three unique books back together that we found in Occipitus. He's desperately trying to put it back together, and a few more hands trying to reorganize them would come in clutch. Talking about organization, he's incredibly frustrated with the organization style that the Temple of Wee Jas uses for their books (ordered by date of acquisition), and he would show as many of the acolytes the way that the library was organized at the temple he grew up in (starting up that good old Dewey decimal system). As the books are being organized, he'd ask that if there are any books they have at the temple that have a third copy, could thy set one copy aside, and--if it's permissible--he'd ask if he can send that extra copy home to his Temple/Library.
He kept the master key to the temple, and was given permission to investigate Ike and Embril's room. He wants to discover the reason Ike was being such a dick, and if Embril had any connection to said dickery. He'd look for any correspondence to shady individuals that Ike and Embril had by reading through any an all paperwork he finds in their rooms. He'd search for hidden compartments in desk drawers/cabinets/bookcases/paintings/under the bed/trap doors in the floor/wall. He'd ask for the cage that he was held in to be brought up to the room as well, for further examination: he'd look up any runes, carvings, material components, and cross reference any information he can find about a cage like this throughout the temple and other libraries so that if he doesn't know what they are, he can find out what they are, and what the cage was supposed to be used for. If there is solid, irrefutable proof that she is connected to Ike’s plans, he’d reach out to the other church leaders (Jenya, the church of Kord, and the leader of the church of Pelor... is that Morgunn now?), and update them all on her involvement in the schemes surrounding his own kidnapping and the cage that was found; if she does have a connection with Ike's actions, Coo-coo would reach out to any bounty hunting guilds in the area, and ask that she be captured alive and return to the church of Wee Jas for trial. If there’s nothing pointing towards her having any connection with Ike’s scheme’s, Coo-coo would send a couple letter out for her in different directions with different couriers, giving her an update of what the situation is with the church.
Lastly, he'd begin asking around for a new magic staff/quarterstaff. Something that is durable, and usable in a fight, and one that has some residual or overpowering magic. With our renown expanding through the city and local area, I'd hope that the shop owners and Art (the fence we met) would be able to find something in the 6 months. He'd also commission a well made glass box about 6'6"x4"x4" with a lid that opens one of the long sides with a latch.
500g Holy Symbol Ring of Spell Storing +2 Adamantine Armor +2 Dexterity Gloves Adamantine Plate +1 Shield +1 Chain Shirt +1 Great Sword +1 Studded Leather +1 Light Shield +1 Rapier +1 Heavy Mace Periapt of Wisdom Cloak of Resistance +2 Scroll of Mirror Image Magic Bracers +2 Ring of Protection +1 Amulet of Natural Armor Cloak of Charisma +2 Potion of Cure Wounds Lvl 3 500g +2 shield Ring of Protection Amulet of Protection Ring of Spell Storing +3 Spell Storing Bastard Sword Periapt of Wisdom Cloak of Resistance +2 Scroll of Teleport Scroll of Mirror Image Scroll of Invisibilty Boots of Striding and Springing Ring of Protection +1 Amulet of Natural Armor +1
I've completely forgotten what was claimed and by whom. I think quite a lot of it was in use. I don't believe anything was particularly useful for me, but I'll take any left over Scrolls so they can be used in place of a Spell Slot on occasion. Also, it would be useful to hang on to the Teleport Scroll because once 7th level spell casting is unlocked I can transcribe it into my spellbook.
6 months in the city actually pass quietly. Things in the city begin getting back to normal. Trade resumes and businesses open back up. There is no mention of taxes as Vhalantru opens his own family vault to help get the city back on it's feet. He begins assembling a council to help run the city as the mayor does appear to be truly gone. The council is made up of 13 persons from the city. It includes himself (tie breaker), Lady Thifirane (noble rep), Lady Annah Taskerhill (noble rep), Skie Aldersun (merchant rep), Mavuu (merchant rep), Kristof Jurgensen (Pelor Rep.), Ruphus Laro (St. Cuthbert Rep),Skylar Krewis (guard rep), Terseon Skellerang (guard rep), Gretchyn Tashkkk (commoner rep), Bjellkir Zanathor (commoner rep), Lady Ophellha Knowlern (educational rep), Zachary Aslaxin the 1st (educational. rep). He brings the group together to govern the city as a ruling council with all citizens heard and monthly open meetings for any and all to attend. The Lord Mayors old estate is converted from residence to a town hall and public garden, and the current town hall is converted to a town larder and trade house for the less fortunate in the city.
Even the Temple of Wee Jas seems to have turned over a new leaf at CooCoo's coaxing. The temples lower levels are opened to the public, the acolytes schedule bonfire festivals for the High Holidays, and Zachary Asaxin the 2nd is laid in state and given a permanent Gentle Repose, until such time as a cleric comes that can return him to life.
Walking through the streets it does seem as if peace and prosperity have returned to your city.
Post by thorthunderpants on Oct 6, 2018 15:42:51 GMT -5
Since there were two, I took one of the periapt, the dex gloves, and the 500gp holy symbol to give back to the church of Wee Jas (with it being the symbol of the High Priest's assistant.
As for the cage, I did some research on it during the six months, and that thing's suuuuuuuper light. Like... I can pick that up without a problem. The metal's really weird too. Looks like it's an alloy of a bunch of stuff. It seems to have some necromancy, conjuration, and abjuration magic associated with it, and tied to two different planes: Carceri, and the material plane. I wonder what that means. Maybe it a gate of some sort? Maybe it summons, and then holds captive creatures from Carceri. Aside from that, I'm not sure on too much more. Is anyone able to cast "Legend Lore?" That might open up some more things about it.
Also, I see that the church of Pelor and St. Cuthbert get reps on the council, but Kord and Wee Jas got the boot. I get Wee Jas, with them having been so dick-ish, but Kord? Religiously preferential much? Hahah
Messiah's six months of repose were much less frantic and spastic than usual. His first priority during the party's break from adventuring was to revive the Playhouse that was built by his patron and revamp the show that he'd put up before. Upon tracking down his patron and the old cast and crew, Messiah got everything back up and running with uncharacteristic efficiency. Once he was certain the old cast and their understudies were back in the swing of things, he focused on enhancing the play in new and exciting ways, pushing the envelope in play arts. Using liberal applications of Programmed Illusion on props and stage pieces, as well as giving a few items out to backstage crew so they can control the timing of certain effects. After, he began planning a new play and selling that idea to his patron. The new play is a sequel to the current one, covering much more time in the adventuring party and accelerating rapidly through events. It would also include even more masterful and impressive illusions to enhance the play.
The rest of his free time was spent practicing the crafting of magic items and selling them off as he could. Of course, as an Illusionist, he focused primarily on things that could be used to conjure simple illusions. These were often simple trinkets. Fun masks that could change expression. Batons that could shoot fake fire or colorful fireworks. Children's toys that could produce small effects as they were moved, activated, or adjusted. The toys, in particular, became popular and led to many mock duels between kids as they attempted to collect more of the "power toys." All of these things were rather small, if easy to produce in great number. The real profit for the Messiah was in creating scrolls, wands, and specially commissioned items. The scrolls and wands weren't as hard to do, although Messiah could mostly only achieve lower magics for these. Even so, they were profitable and often sought after. The commissioned items were far more difficult, and only a few of these turned out to be successes. Creating one's own formula for a magic item was a work of one part genius and one part miracle--- which, at the least, Messiah had the genius part down pat. Still, one cannot always count on a miracle. Finding our buying a formula was not much easier, as these were rare. The exceptionally wealthy among wealthy clients would bring a copy of the formula needed--- which Messiah always made a point to copy as part of his commission fee. Mistakes were made along the way, lessons were learned, and Messiah came out of it with more knowledge than he had before. Which was the point.
On "spare" days, Messiah would use his remaining spell slots to store spells in the rings and sword that were taken from the Temple of Wee Jas. His remaining time went to assisting Coo-Coo in Mending the books, as promised. It was as much an intellectual exercise as an intellectual curiosity on his part, and magical Mending was far more efficient in restoring the condition of the books than using glues and pastes. The sorting of pieces was slow, but provided peaceful times in which to dwell on the many things going through his mind.
FA's Spellbook (this is mine) Ring of Counterspells (currently set to counter Dispel Magic) Ring of Protection +2 Headband of Intellect +2 (this is MINE) Amulet of Natural Armor +2 Cloak of Resistance +3 Rod of Empowerment (Reroll up to your Charisma [modifier?] in dice on a spell roll) Potion of Cure Serious Wounds Scrolls of Dominate Person & Dimension Door (these also turned out to be mine)